46 lines
1.3 KiB
Go
46 lines
1.3 KiB
Go
package tind
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// TinD: Because a UUID is too big for a lot of people
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// a TinD is a defaults to a 4 byte ID made up of ONLY Alphabetical characters.
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// To ensure more randomness, lower case and upper case letters are used
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// providing up to 52 differenct characters for use in each single position.
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//
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// TinD is at it's core a byte slice. It's default alphabet can be replaced with
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// whatever unicode characters you want, as the alphabet it uses is just a slice
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// of runes
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// defaults are just a call to NewConfig()
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var defaults = NewTinDConfig()
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// TinD represents a very simple `size` byte unique ID that is generated
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// at random. TinD stands for Tiny iDentifier, and is pronouced "tind"
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// Each byte can be the value 0 -> len(alphabet) that is used, to ensure
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// values can be encoded and decoded reliably. The longer the alphabet
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// used, the more randomness can be done.
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type TinD struct {
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bytes []byte
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runes []rune
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config *Config
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}
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// Gen generates a new TinD id using default values
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func Gen() TinD {
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return defaults.Gen()
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}
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// String returns the Human Readable form of the TinD
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func (t TinD) String() string {
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return string(t.runes)
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}
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// Runes returns the Rune array of the TinD
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func (t TinD) Runes() []rune {
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return t.runes
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}
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// Bytes returns the raw bytes of the TinD
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func (t TinD) Bytes() []byte {
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return t.bytes
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}
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