171 lines
4.3 KiB
Go
171 lines
4.3 KiB
Go
package tind
|
||
|
||
import (
|
||
"crypto/rand"
|
||
"errors"
|
||
"log"
|
||
)
|
||
|
||
// Config is a configuration for generating and working with TinD id's of
|
||
// possibly varying sizes and runesets
|
||
type Config struct {
|
||
size int
|
||
runes []rune
|
||
runesize int
|
||
mod byte
|
||
}
|
||
|
||
const (
|
||
defaultRunes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||
defaultSize = 4
|
||
)
|
||
|
||
// NewTinDConfig starts off a factory pattern to build a TinD
|
||
// with either the default values, or setting custom values
|
||
// using the `With` functions
|
||
// Example:
|
||
//
|
||
// Get a default TinD id
|
||
// `id := New().Gen()`
|
||
//
|
||
// Get a TinD with 8 bytes but the default runeset
|
||
// `id := New().WithSize(8).Gen()`
|
||
//
|
||
// Get a TinD of default size with a special runeset
|
||
// `id := New().WithRuneset("😃😡🕰️🧰BGD").Gen()`
|
||
//
|
||
// You can always define the configuration and create new TinD's
|
||
// using it.
|
||
// Example:
|
||
//
|
||
// myNumberOnlyConfig := New().WithSize(8).WithRuneset("0123456789")
|
||
func NewTinDConfig() *Config {
|
||
return &Config{
|
||
size: defaultSize,
|
||
runes: []rune(defaultRunes),
|
||
runesize: len(defaultRunes),
|
||
mod: byte(len(defaultRunes) - 1),
|
||
}
|
||
}
|
||
|
||
// NewConfigFrom will build a configuration from a byte slice. Because this is a
|
||
// byte slice, the provided input doesn't matter, it's more about the length,
|
||
// not how you use it 😉
|
||
func NewConfigFrom(in []byte) *Config {
|
||
return &Config{
|
||
size: len(in),
|
||
runes: []rune(defaultRunes),
|
||
runesize: len(defaultRunes),
|
||
mod: byte(len(defaultRunes) - 1),
|
||
}
|
||
}
|
||
|
||
// WithRuneset requires a string as input, where each character must be unique.
|
||
// The string can be comprised of any unique unicode character.
|
||
// Will filter out duplicate runes before storing it, meaning if you provide a
|
||
// runeset with duplicates, the size of the runeset will be reduced to ensure
|
||
// consistency. Dont' rely on len(runeset) of your custom runeset to be
|
||
// accurate.
|
||
//
|
||
// This does slow down initialization, but the final product still runs fast to
|
||
// generate ids
|
||
// When updating a runeset, the values of runesize and mod will be updated
|
||
func (c *Config) WithRuneset(r []rune) *Config {
|
||
c.runes = ensureUniqueRunes(r)
|
||
c.runesize = len(c.runes)
|
||
c.mod = byte(c.runesize - 1)
|
||
return c
|
||
}
|
||
|
||
func ensureUniqueRunes(r []rune) []rune {
|
||
unq := make(map[rune]int)
|
||
var index int
|
||
// loop through the runes to find duplicates
|
||
for _, v := range r {
|
||
// if the current rune hasn't been seen yet, assign it
|
||
if _, ok := unq[v]; !ok {
|
||
unq[v] = index
|
||
index++
|
||
}
|
||
}
|
||
rr := make([]rune, len(unq))
|
||
for k, n := range unq {
|
||
rr[n] = k
|
||
}
|
||
return rr
|
||
}
|
||
|
||
// WithSize sets the number of bytes in the TinD ID
|
||
func (c *Config) WithSize(s int) *Config {
|
||
c.size = s
|
||
return c
|
||
}
|
||
|
||
// Zero returns a zero value TinD ID of the configured size
|
||
func (c *Config) Zero() TinD {
|
||
t := TinD{
|
||
bytes: make([]byte, c.size),
|
||
config: c,
|
||
}
|
||
return t
|
||
}
|
||
|
||
// Gen generates a TinD with the given configuration
|
||
func (c *Config) Gen() TinD {
|
||
bytes := make([]byte, c.size)
|
||
runes := make([]rune, c.size)
|
||
_, err := rand.Read(bytes)
|
||
if err != nil {
|
||
log.Fatalln(err)
|
||
}
|
||
// Make sure each byte fits the rune so it can be encoded and decoded
|
||
for i := 0; i < c.size; i++ {
|
||
bytes[i] = bytes[i] & c.mod
|
||
runes[i] = c.runes[bytes[i]]
|
||
}
|
||
t := TinD{
|
||
bytes: bytes,
|
||
runes: runes,
|
||
config: c,
|
||
}
|
||
return t
|
||
}
|
||
|
||
// FromString takes a string representation of a TinD id and returns
|
||
// the actual TinD as bytes
|
||
func (c *Config) FromString(in string) (TinD, error) {
|
||
// Make sure the number of characters matches what's needed
|
||
if len(in) != c.size {
|
||
return c.Zero(), errors.New("given id isn't the same size as the configuration")
|
||
}
|
||
t := TinD{
|
||
bytes: make([]byte, c.size),
|
||
config: c,
|
||
}
|
||
r := []rune(in)
|
||
for i := 0; i < c.size; i++ {
|
||
for j := 0; j < c.runesize; j++ {
|
||
if r[i] == c.runes[j] {
|
||
t.bytes[i] = byte(j)
|
||
break
|
||
}
|
||
}
|
||
}
|
||
return TinD(t), nil
|
||
}
|
||
|
||
// Load imports a TinD byte string, or really any byte string, that fits within
|
||
// the constraints of the configuration. You can't load an 8byte slice into a
|
||
// 4byte TinD configuration.
|
||
// To generate a configuration from a given byte slice, use NewConfigFrom.
|
||
func (c *Config) Load(in []byte) (TinD, error) {
|
||
if len(in) != c.size {
|
||
return c.Zero(), errors.New("given id isn't the same size as the configuration")
|
||
}
|
||
t := TinD{
|
||
bytes: in,
|
||
config: c,
|
||
}
|
||
return t, nil
|
||
}
|