59 lines
1.6 KiB
Go
59 lines
1.6 KiB
Go
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package tind
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// TinD: Because a UUID is too big for a lot of people
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// a TinD is a defaults to a 4 byte ID made up of ONLY Alphabetical characters.
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// To ensure more randomness, lower case and upper case letters are used
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// providing up to 52 differenct characters for use in each single position.
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// Arbitrary TinD sizes can also be used, by calling
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// `id := NewTinDOfLength(<number of bytes>)`
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//
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// TinD is at it's core a byte slice. It's default alphabet can be replaced with
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// whatever unicode characters you want, as the alphabet it uses is just a slice
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// of runes
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import (
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"crypto/rand"
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"errors"
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"log"
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)
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// defaults are just a call to NewConfig()
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var defaults = NewTinDConfig()
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// TinD represents a very simple `size` byte unique ID that is generated
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// at random. TinD stands for Tiny iDentifier, and is pronouced "tind"
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// Each byte can be the value 0 -> len(alphabet) that is used, to ensure
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// values can be encoded and decoded reliably. The longer the alphabet
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// used, the more randomness can be done.
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type TinD struct{
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bytes []byte
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str string
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config *Config
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}
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// Gen generates a new TinD id using default values
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func Gen() TinD {
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return defaults.Gen()
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}
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// String returns the Human Readable form of the TinD
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func (t TinD) String() string {
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if len(t.str) == t.config.size {
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return t.str
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}
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t.str = makeString(t.bytes, t.config.size, t.config.runset)
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return t.str
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}
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// Bytes returns the raw bytes of the TinD
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func (t TinD) Bytes() []byte {
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return t.bytes
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}
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func makeString(bytes []byte, size int, runeset []rune) string {
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r := make([]rune, size)
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for i := 0; i < size; i++ {
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r[i] = runeset[bytes[i]]
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}
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return string(r)
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}
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